
You play as Oswald Mandus, meat processing and distribution tycoon and contender for most amazingly English name of all time. Unfortunately, while the story and atmosphere are still here, this feels like a bit of a sophomore slump for the Amnesia series and the game just isn’t as strong as its predecessor. With its sequel, Amnesia: A Machine For Pigs, it is obvious the people at The Chinese Room still know how to craft a genuinely frightening game. Amnesia: The Dark Descent was one of the few games in the past couple of years that actually understood that a good horror game needed things like atmosphere, tension, and a story, and that throwing ugly things at you isn’t scary without the proper context. You can call your game survival horror all you want, but if I’m chasing down weird shaped creatures with my explode-o-gun 3000 and the only impediment is how many health packs I keep tripping over, then I am the horror that the monsters need to be surviving from. Game developers frequently sacrifice suspense and terror for gameplay mechanics, leaving true horror titles in the minority. There have been many games that claim to be scary and just completely fail to live up to their billing.
